View Full Version : Assassins Creed Rogue VR : PC & Mobile VR Oculsu Rift Zeiss VR One Google Cardboard

04-02-2015, 07:49 PM
With the release of Assassins Creed Rogue this is how ACR plays in VR .. using PC VR , Oculus Rift DK2, Zeiss VR One and Google Cardboard with multiple forms of head tracking testing Mobile cloud VR. Android and iOS and now QHD displays , including the Galaxy Note 4 and S5 Prime as well as the iPhone 6 . And non FOV2GO HMDs like the ST1080 This article http://t.co/JU4ChRQRPD looks at the ongoing evolution of VR and how we access and interface with the Animus using it .. a follow up to my article last November on VR augmenting Assassins Creed Unity here http://tinyurl.com/pzyxy85 http://1.bp.blogspot.com/-sBE3M8wAzNM/VRB7u4lc90I/AAAAAAAAlh0/O1_LdnlIfRE/w1997-h1124-no/Screenshot_2015-03-11-11-15-28.pnghttp://3.bp.blogspot.com/-mJOj7rm8Ugs/VRB0-boxkEI/AAAAAAAAlgU/6RGfTKvTWw4/w1997-h1124-no/20150311_173738.jpghttp://2.bp.blogspot.com/-0ojpXdPU5qA/VR1TRocjDsI/AAAAAAAAmMI/ftK30asPN8Y/w1633-h921-no/UntitledGHGH45%2B[frame%2B%231021]-ANIMATION.gif