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sc1949
07-08-2004, 07:04 PM
These are just a couple of points I think could change iL2FB, into the greatest FS on the market. I don't know
if any will be in PF or BOB, but I'd love to see some if not all in a patch before they move on to other projects. I don't play online (No broadband, only dialup), but do play it extensively offline, and these are just some of my observations, and are not to be confused with whining, as I love this game (SIM) THANKS OLEG and couldn't care less if the Spitfire overheats, the FW190 is .000876 Kph slower than it was when built by Uncle Willy in 1942, or the .50's splat like **** thrown at a wall, or any of the other gripes you see people on about in the forums, it's just my 2 cents worth.

Communications with ANY aircraft in your flight, not just your wingman and each section. This at least in own section, so you can send say #3 home if you see he's damaged, and not the whole section, then he might just survive, but won't if he continues on mission.

Ability to use elevator trim (mapped to mousewheel) while map is on screen.

Ability to change steerpoints (waypoints) with a key press for next/previous waypoint, and not having to order "Flight>Navigation>Next Waypoint" over and over.

Ability to make flights spread out for landing, not one big gaggle in a bunch, crashing into each other (or me), especially after a hard mission.

Ability to turn on landing pattern markers (Horseshoe) with a keypress, not needing Autopilot to do it.

Moving opaque map, locked to your aircraft unless you want others to show up.

More detail in briefings, maybe with picture of targets.

Time acceleration set to more than 8x, especially for long trips.

Stop whole section or squadron dropping bombs when hostiles show up during bombing missions, so at least some keep bombs to continue mission.

Better AI attacking ability, Ground and Air, like not ignoring a plane straight in front (Easy Kill at the time), but going for some other plane much further away. I know you can use "attack my target", etc, but in the heat of a battle (I don't use "Pause Game"), it would be great if they used initiative and took a Snapshot.

Sometimes that Autopilot can be a great help, other times it is just sooooooo... dumb, it would be nice if you could trust it to work the same ALL the time, either good or bad, but be consistent.

Change parts of a flightplan to avoid unnecessary Flak hotspots. Not at actual target area though.

Now back to Kuban and see if I can stop Germany getting their butt kicked.

sc1949
07-08-2004, 07:04 PM
These are just a couple of points I think could change iL2FB, into the greatest FS on the market. I don't know
if any will be in PF or BOB, but I'd love to see some if not all in a patch before they move on to other projects. I don't play online (No broadband, only dialup), but do play it extensively offline, and these are just some of my observations, and are not to be confused with whining, as I love this game (SIM) THANKS OLEG and couldn't care less if the Spitfire overheats, the FW190 is .000876 Kph slower than it was when built by Uncle Willy in 1942, or the .50's splat like **** thrown at a wall, or any of the other gripes you see people on about in the forums, it's just my 2 cents worth.

Communications with ANY aircraft in your flight, not just your wingman and each section. This at least in own section, so you can send say #3 home if you see he's damaged, and not the whole section, then he might just survive, but won't if he continues on mission.

Ability to use elevator trim (mapped to mousewheel) while map is on screen.

Ability to change steerpoints (waypoints) with a key press for next/previous waypoint, and not having to order "Flight>Navigation>Next Waypoint" over and over.

Ability to make flights spread out for landing, not one big gaggle in a bunch, crashing into each other (or me), especially after a hard mission.

Ability to turn on landing pattern markers (Horseshoe) with a keypress, not needing Autopilot to do it.

Moving opaque map, locked to your aircraft unless you want others to show up.

More detail in briefings, maybe with picture of targets.

Time acceleration set to more than 8x, especially for long trips.

Stop whole section or squadron dropping bombs when hostiles show up during bombing missions, so at least some keep bombs to continue mission.

Better AI attacking ability, Ground and Air, like not ignoring a plane straight in front (Easy Kill at the time), but going for some other plane much further away. I know you can use "attack my target", etc, but in the heat of a battle (I don't use "Pause Game"), it would be great if they used initiative and took a Snapshot.

Sometimes that Autopilot can be a great help, other times it is just sooooooo... dumb, it would be nice if you could trust it to work the same ALL the time, either good or bad, but be consistent.

Change parts of a flightplan to avoid unnecessary Flak hotspots. Not at actual target area though.

Now back to Kuban and see if I can stop Germany getting their butt kicked.

WereSnowleopard
07-08-2004, 08:36 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by sc1949:


Change parts of a flightplan to avoid unnecessary Flak hotspots. Not at actual target area though.

<HR></BLOCKQUOTE>

In real world, there are flak everywhere that will kill fps in game, so only put flak there where normal route arcoss over them. If you set advanced realistic, you will not see flaks on map.

WereSnowleopard
07-08-2004, 08:42 PM
However, I like most of idea of your as I had see many of features in other plane simulations. I bet that Oleg and his teams collect some simulations and study them to add some features in next simulation like BOB.

Cheers
Snowleopard

wayno7777
07-08-2004, 09:06 PM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by WereSnowleopard:
However, I like most of idea of your as I had see many of features in other plane simulations. I bet that Oleg and his teams collect some simulations and study them to add some features in next simulation like BOB.

Cheers
Snowleopard<HR></BLOCKQUOTE>

Like Alt-N from EAW.

http://img74.photobucket.com/albums/v224/wayno77/FB%20shots/Aircraft/heinkel_219.jpg
Any landing you can walk away from is a good one!

woofiedog
07-09-2004, 12:19 AM
http://ubbxforums.ubi.com/images/smiley/16x16_smiley-surprised.gifWe need more Bombers and a few Maps! That would give US a little more Meat on the Bone! http://ubbxforums.ubi.com/images/smiley/16x16_smiley-very-happy.gif

[This message was edited by woofiedog on Fri July 09 2004 at 01:19 AM.]

John_Stag
07-09-2004, 02:00 AM
Ability to map fuel mix to a rotary

<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>:Corporal! Where are you taking those vultures?

Corporal: Officers to the mess, NCO's to the Guardroom, Sir!

:Like hell you are, they're responsible for all this, get them to clean it up!

Corporal: But what about the officers, Sir?

:Give 'em a bloody shovel.<HR></BLOCKQUOTE>

madsarmy
07-09-2004, 02:06 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by sc1949:
These are just a couple of points I think could change iL2FB, into the greatest FS on the market. <HR></BLOCKQUOTE>

I think you will find it already is.

http://mysite.freeserve.com/fbscreenshots/images/0-picture.jpg

"LOOK MUM NO HANDS!"

alarmer
07-09-2004, 02:16 AM
1) Kill the muzzle flash

2) Check FW190 damage model (gas leakage very often)

3) Check out some VVS planes FM , they can do unrealistic nose up poses without any energy.

4) Check out german 20mm damage one more time.

5) Give American planes the same Factory data FM:s as every other plane has in FB.

6) Oleg do what you think is right for 0,5cal dispersion.

Monson74
07-09-2004, 02:24 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>

Communications with ANY aircraft in your flight, not just your wingman and each section. This at least in own section, so you can send say #3 home if you see he's damaged, and not the whole section, then he might just survive, but won't if he continues on mission.

<HR></BLOCKQUOTE>

This would be great & make it more fun leading a flight. Dunno if you've ever played Operation Flashpoint but a similar communications system would be great. The ability to warn individual wingies would also be appreciated. Good points you have.

S!

Monson


"The Zerst├┬Ârers will form an offensive circle." - G├┬Âring

plumps_
07-09-2004, 03:37 AM
A timeout option for ships so we can build a populated harbour without dozens of AAA gunners waiting at their guns all day and night.

-----------------------------------
http://home.arcor.de/rayluck/sturmovik/stulogo-banner.jpg (http://home.arcor.de/rayluck/sturmovik/)
My Missions (http://home.arcor.de/rayluck/sturmovik/missionen-en.html)

FA_Whisky
07-09-2004, 05:29 AM
A P51H
Let the P51 reach its top speed without overheating
Manual supercharger for the P51
Less 50call dispersion
review and change the dive speed, acceleration
Tune high alt performence

Huxley_S
07-09-2004, 06:36 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Communications with ANY aircraft in your flight, not just your wingman and each section. This at least in own section, so you can send say #3 home if you see he's damaged, and not the whole section, then he might just survive, but won't if he continues on mission.
<HR></BLOCKQUOTE>

Even a simple "report in" command would be nice - so you could identify who's left alive in your flight and their current status. And a command that could ask the flight leader his current course and altitude instead of having to wait for "What the hell..."

http://www.baseclass.modulweb.dk/69giap/fileadmin/Image_Archive/badges/69giap_badge_huxli.jpg (http://www.baseclass.modulweb.dk/69giap)

FB Music and Campaigns @
http://www.onemorewild.org/huxley

Jasko76
07-09-2004, 07:07 AM
Include DX 9 elements... Il-2 is starting to look a bit ugly when compared with beauties like Far Cry, Need for Speed Underground etc.

Regards,

Jasko
http://users.skynet.be/orbus/Images/husein_kapetan.jpg

Zmaj od Bosne

Dawg-of-death
07-09-2004, 07:14 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Jasko76:
Include DX 9 elements... Il-2 is starting to look a bit ugly when compared with beauties like Far Cry, Need for Speed Underground etc.

Regards,

Jasko
<HR></BLOCKQUOTE>

True

Bad-MF(Mongrel Fighter) AKA .......Dawg-of-death

Skypoet
07-09-2004, 07:39 AM
My suggestions:

*varied clouds
*a more realistic horizon at high altitude
*a 3D engine that allows to see further than 30km (ans a max. visibility distance that changes with respect to altitude)
*better AI in general (even though I recognize that IL2 was a leap forward from other titles in that field)
*REAL military tactics and flight formations for AI (that would be country-and aircraft-sensitive): for example:
-box formation for B-17's
-P-47's, Me-109 will zoom and boom and not try to get into turning fights
-Zero's will attempt turning fights and not zoom and boom tactics
-etc...
*longer contrails (that would be possible with nwaday's 3D hardware)

Diablo310th
07-09-2004, 08:59 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by alarmer:
1) Kill the muzzle flash

2) Check FW190 damage model (gas leakage very often)

3) Check out some VVS planes FM , they can do unrealistic nose up poses without any energy.

4) Check out german 20mm damage one more time.

5) Give American planes the same Factory data FM:s as every other plane has in FB.

6) Oleg do what you think is right for 0,5cal dispersion.<HR></BLOCKQUOTE>

Give teh Jug Factory FM so it will dive and zoom climb teh way it should. Give the .50 cal. it's realistic dispersion. Give all planes realistic FM and DM. Isn't that waht we all want?? We want teh best WW2 Flight sim in teh world to be as realistic as posssible.

http://img54.photobucket.com/albums/v166/310thDiablo/DiabloSig.gif

Brain32
07-09-2004, 11:20 AM
Fix AI or return it the way it was in FB 1.22
I am pulling my hair out every evening since I bought AEP!!!
You can't kill a pilot, you can't damage their control surfaces,etc. But they can do that to you!!! Kill stealing!!! Not to mention they know when you are on their six...
By the way I have a track with 1936 DB3 flying circles around my P38 - UNBELIEVABLE!!!

56th BMAC
07-09-2004, 11:29 AM
My wish... simple: For it to be released http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

Oh ya, the .50 cal dispersion thing too! http://ubbxforums.ubi.com/images/smiley/59.gif

http://56thfg.net/Operations/squadavatars/BMacsSigPic.jpg

dux-1
07-09-2004, 11:30 AM
- Fix the trim - I do not fly online airquake; I just want more realism

Thanks!

Ak9779
07-09-2004, 11:46 AM
voice comms/speech recognition sorfware a'la Unreal Tournament 2004. In that game you can order AI teammates around using voice commands (!) it's built right into the game and works very well online, too.

So instead of hitting tab and a bunch of buttons, you key your mic say:
"Zveno 1, Attack, ground, vehicles"
...And away they go. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Hopefully it's being considered, because it would remove one of my last few remaining parts of the game that aren't sheer joy.

If/when we get this feature, we'll all be wondering how we got by without it..

Later,
Ak

----------------
MACHINE GUN : JAMMED
FUEL TANK: LEAK
ENGINE: ON FIRE
PILOT: WOUNDED
...Yeah, it's gonna be one of those days...

TgD Thunderbolt56
07-09-2004, 01:00 PM
The delay seems to have taken a life of its own, so my wish is to simply have the bloody thing released.

I'm all for waiting until things are "right", but there's GOT to be yet another patch/expansion in the future to include all the other aircraft we've seen in development (i.e flyable B-25, Ju88, etc,...)

So...let's have it.



http://home.earthlink.net/~aclzkim1/sitebuildercontent/sitebuilderpictures/il2sig2.jpg

sc1949
07-11-2004, 04:01 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Ak9779:
voice comms/speech recognition sorfware a'la Unreal Tournament 2004. In that game you can order AI teammates around using voice commands (!) it's built right into the game and works very well online, too.

So instead of hitting tab and a bunch of buttons, you key your mic say:
"Zveno 1, Attack, ground, vehicles"
...And away they go. http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Hopefully it's being considered, because it would remove one of my last few remaining parts of the game that aren't sheer joy.

If/when we get this feature, we'll all be wondering how we got by without it..

Later,
Ak

----------------
MACHINE GUN : JAMMED
FUEL TANK: LEAK
ENGINE: ON FIRE
PILOT: WOUNDED
...Yeah, it's gonna be one of those days...<HR></BLOCKQUOTE>
Try a search for Shoot 1.6.4, it's a voice program with excel files including one for IL2, haven't tried it out myself as yet, but it may be what you're after.

RedDeth
07-11-2004, 04:27 AM
i have only one request for the patch. FIX THE 50!!! , GIVE US THE P-47M !!!, STOP THE P-51 WINGS FROM POPPING OFF EASIER THAN EVERY OTHER PLANE!!!, FIX THE MUZZLEFLASH!!! AND MAKE THE CANOPY STRUTS IN COCKPIT TRANSLUCENT TO SIMULATE REAL BINOCULAR VISION!!!! do it all now or you know what will happen... dont push me to it...

www.fighterjocks.net (http://www.fighterjocks.net) home of 12 time Champions AFJ http://66.237.29.231/IL2FS/round9.cfm http://www.onpoi.net/ah/pics/users/120_1088291823_taylor-greycap.jpg

JG53-Falkster
07-11-2004, 04:29 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Thunderbolt56:
The delay seems to have taken a life of its own, so my wish is to simply have the bloody thing released.

I'm all for waiting until things are "right", but there's _GOT_ to be yet another patch/expansion in the future to include all the other aircraft we've seen in development (i.e flyable B-25, Ju88, etc,...)

So...let's have it.

<HR></BLOCKQUOTE>

I think the B25 won't be flyable in AEP they will use this plane for the pazific fighter project, this plane will be responsible for many buyers if you know what i mean.

jamieandnici
07-11-2004, 04:38 AM
I'm surprised that no one has mentioned the 'sniper' gunners in bombers, 110's and the like!!
I hate the fact that the gunners can pin-point the very space your AC will be in even at 400 meters or more when they fire. For me this has completely ruined the realism of this sim to such an extent that I haven't played the game since May 04.

Zmir88IAP
07-11-2004, 04:59 AM
1.Fix the dispersion of the .50s.
(or fix the dispersion of all other guns)
2.Fix the turning capacity of some planes(in special Spitfires and Hurricanes)
3.A loadout limitation(he i can wish what i want!)
4.A more exact Damage Model for the planes-so that .50 or UBs can kill the engine or the pilot..or let the fuel tank explode...that was what API ammunition did.

And maybe the ammunition loadout from the FW190A4(MG151/20-200),Ta152(175) and the engine mounted MK108(60 not 65). And check the unlimited MW50.

JG53-Falkster
07-11-2004, 06:07 AM
mw50 isn't unlimited......

robram
07-11-2004, 06:55 AM
Wishlist!

Good suggestions for making the game better.
Is this the only way to give feedback on the game? Many of the suggestons are really good ones and would do the game much better.It`s therefor important that the gamemakers take them under consideration.

I wish myself that it would be possible to land and rearm the machineguns during missions.
I don`t think that the manual is good enoug. It really don`t explan how you fly the different types of aircrafts. It took me ages to get the bigger planes up in the air.
The manual donÔ┬┤t say anything about the different kindes of weapons that can be used.
Good and bad things about them and when they are best used.
And one thing about a map. The Olympic Stadium in Helsinkki were built 1952 so it feels a bit strange to see it 1944 already.
I would like to be able to set my own waypoints when I am the leader.

hotspace
07-11-2004, 08:19 AM
More naked woman http://ubbxforums.ubi.com/infopop/emoticons/icon_rolleyes.gif

Hot Space

http://img78.photobucket.com/albums/v293/HotSpace2/queen3.jpg (http://www.il2skins.com/?planeidfilter=all&planefamilyfilter=all&screenshotfilter=allskins&countryidfilter=all&authoridfilter=Hot+Space&historicalidfilter=all&searchkey=&action=list&ts=1084560274)

Festung Europa Spitfire Campaign (http://www.netwings.org/library/Forgotten_Battles/Missions/index-14.html)

Von_Zero
07-11-2004, 10:53 AM
http://seafire.dreyermachine.com/images/whinersend.jpg
I have to agrre with SeaFire's drwaing above.... hope you get the point http://ubbxforums.ubi.com/images/smiley/59.gif

Sturmtrooper
07-11-2004, 01:47 PM
Hey , I'm not complaining here at all . I think this sim is a work of art .
But for a wish list , here goes :
Two small things 1) Put the raindrops on the canopy back in , like in the original Il-2 .
2) Be able to pull your ripcord for your parachute when bailing out . Instead of the automatic deployment we see now .
Oh, and tone down the flak accuracy of those ship gunners . They're murderously accurate .
Sorry , that was three .
http://home.bellsouth.net/coDataImages/p/Groups/183/183586/pages/456377/untitled1.gif

DuxCorvan
07-11-2004, 03:15 PM
I want it... to include PF. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-tongue.gif

Sorry, but wishing is free. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-happy.gif

WTE_Ibis
07-12-2004, 02:44 AM
Just give us realistic engine sound and I'll be
happy.Aircraft that sound like lawn mowers just
don't do it for me. http://ubbxforums.ubi.com/images/smiley/16x16_smiley-wink.gif

http://server6.uploadit.org/files/Ibissix-schmile.JPG
http://premium.uploadit.org/Ibissix/MAKE-MY-DAY.jpg
Join us or oppose us, either way "MAKE MY DAY"

1.JaVA_Razer
07-12-2004, 04:43 AM
better dive charactaristics, if u read reports P 47 had supegood dive and accelerates SUPERFAST(in a dive)

but now I get passed by some other planes...

this doesn't feel right after all the articles I read about P 47, or is it just me?

------------------------------
Teamplay on a dogfightserverhttp://ubbxforums.ubi.com/images/smiley/crazy.gif
It sounds like a classic game of air-quake!?


Quote from extreme One


------------------------------
http://www.entity-project.tk
------------------------------
AMD 2500+ @3200+
Asus A7n8X-X
512MB DDR 3200 Apacer
Hercules 9200(soon to have a X800 pro)
2Coolermaster fans
Thermalright SP 97 CPU cooler
Sunbeam rheobus

TgD Thunderbolt56
07-12-2004, 06:39 AM
OK...here's one. How about the ability to access the "mission brief" screen from in-game. If we had kneeboards, chances are most of this information would be accessible such as

1. Target coordinates
2. Flight plan
3. Rendesvous points

Just to name a few.



http://home.earthlink.net/~aclzkim1/sitebuildercontent/sitebuilderpictures/il2sig2.jpg

Diablo310th
07-12-2004, 09:09 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by 1.JaVA_Razer:
better dive charactaristics, if u read reports P 47 had supegood dive and accelerates SUPERFAST(in a dive)

but now I get passed by some other planes...

this doesn't feel right after all the articles I read about P 47, or is it just me?

------------------------------
Teamplay on a dogfightserverhttp://ubbxforums.ubi.com/images/smiley/crazy.gif
It sounds like a classic game of air-quake!?


Quote from extreme One


------------------------------
http://www.entity-project.tk
------------------------------
AMD 2500+ @3200+
Asus A7n8X-X
512MB DDR 3200 Apacer
Hercules 9200(soon to have a X800 pro)
2Coolermaster fans
Thermalright SP 97 CPU cooler
Sunbeam rheobus<HR></BLOCKQUOTE>


Don't forget teh zoom climb back up Razor.....but I'm with you since we are wishing.

http://img54.photobucket.com/albums/v166/310thDiablo/DiabloSig.gif

Chainsawofdoom
07-12-2004, 09:35 AM
The damage model of the Il-2 series of aircraft needs to be fixed in one area - the oil cooler. This was the seemingly only real Achilles' heel of this machine.

In real life, that is what the best of the German aces aimed for. A few rounds through it didn't just cause a faint smoky trail like in the sim - it brought on raging flames and a tremendous engine failure in seconds.

A heavily overworked engine in a Sturmovik needs its oil, and when that oil is stopped, the engine goes BANG in a few seconds. It cannot fly on and on for 10-15 minutes, leaking a thin stream...

Fear not the Darkness. Rather, fear that which it conceals...

Hecht234
07-12-2004, 03:25 PM
release us from monstrous muzzle-flashes! http://ubbxforums.ubi.com/images/smiley/784.gif

Hecht234

Atomic_Marten
07-12-2004, 07:22 PM
"Communications with ANY aircraft in your flight, not just your wingman and each section. This at least in own section, so you can send say #3 home if you see he's damaged, and not the whole section, then he might just survive, but won't if he continues on mission."

THIS ONE IS ESSENTIAL... hey I finally find CAPS-LOCK! http://ubbxforums.ubi.com/images/smiley/53.gif

dadada1
07-13-2004, 05:29 AM
<BLOCKQUOTE class="ip-ubbcode-quote"><font size="-1">quote:</font><HR>Originally posted by Zmir88IAP:
1.Fix the dispersion of the .50s.
(or fix the dispersion of all other guns)
2.Fix the turning capacity of some planes(in special Spitfires and Hurricanes)
3.A loadout limitation(he i can wish what i want!)
4.A more exact Damage Model for the planes-so that .50 or UBs can kill the engine or the pilot..or let the fuel tank explode...that was what API ammunition did.

And maybe the ammunition loadout from the FW190A4(MG151/20-200),Ta152(175) and the engine mounted MK108(60 not 65). And check the unlimited MW50.<HR></BLOCKQUOTE>

You're not strictly correct about MK 108 for TA 152, whats your source. I have references that state around 80-90 for nose mounted MK108.

JirkaF
07-13-2004, 05:54 AM
quote:Originally posted by 1.JaVA_Razer:
better dive charactaristics, if u read reports P 47 had supegood dive and accelerates SUPERFAST(in a dive)

but now I get passed by some other planes...

this doesn't feel right after all the articles I read about P 47, or is it just me?

------------------------------

About 1.JaVA_Razer 's message about P-47. It truth. In Sims's book "The Fighter Pilots". There is many info about it. P-47 in IL-2 FB is something different aircraft.

NorrisMcWhirter
07-13-2004, 10:14 AM
Hi,

It would be nice, as said, to have control over individual wingmen. It would also be nice to be able to tell the bloodthirsty AI wingman that a certain aircraft was 'yours' to stop them shooting you up while you're on it's 6. Hmm. Maybe the same could be done for online ? http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

Also:

a. Muzzle flashes.

b. Fix the FM of the P47 by all means but sort out the DM. Let's have it fair.

c. Modify online scoring to have 'split kill' scores. i.e. if three people/two people and AI AAA take part in downing a plane, they get 33% each or some mutliplier based on the damage caused (e.g. who got pilot kill = 90% then 5% each if three involved)

d. Modify online scoring to stop further scoring being applied to an aircraft that has been:
- Destroyed.
- Pilot already dead/bailed.
- No longer flyable (all control surfaces destroyed)

i.e. if there is little reward in kill stealing, it may just reduce it significantly.

e. Fix bug where kills awarded even though damaged planes landed OK.

f. Best one of all - have a key mapped so you can electrocute an online flier (via their stick) if they give you any lip or if you just shoot them down http://ubbxforums.ubi.com/infopop/emoticons/icon_wink.gif

g. No revertion to V2.0 LW cannon models or corresponding increase in DM of certain aircraft (mentioning no names).

Cheers,
Norris

================================================== ==========

: Chris Morris - Blue Jam :
http://cabinessence.cream.org/

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http://www.tvgohome.com/

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AdmiralWarlord
07-13-2004, 02:45 PM
Make it so in COOP missions you can restart the mission instantly (like in dogfights) instead of waiting to reload the entire mission.