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View Full Version : Dedicated Server: Community has to fix problems Ubi carelessly implanted!



XyZspineZyX
09-25-2003, 02:15 PM
I just read the thread about setting up the DS for HL. Seems like there is a possibility to do this, but if the major servers really will soon be seen running the DS on HL, it's just another proof that a truely dedicatred community is what keeps a game going, even if companies like Ubisoft do their best to mess up!

My SALUTE to the great community of "IL-2 Sturmovik" and "IL-2 Sturmovik: Forgotten Battles"!

Shame upon Ubisoft for the more than stupid idea to build unneccessary bricks into the DS software!


- Future


P.S.: I remember, routing the DS to the UBI main servers is the same bullsh** that Activision did almost a year ago with Starfleet Command 3, rendering campaign games unuseable for LAN play. What's the problem UBI, what's so wrong about ppl setting up their PRIVATE games?
Seems like nowadays many companies want to spy on their customers and control them as much as they can; I cant think of any other reasonable explanation.
However, up until now I thought Ubisoft was different. Seems I was wrong............

XyZspineZyX
09-25-2003, 02:15 PM
I just read the thread about setting up the DS for HL. Seems like there is a possibility to do this, but if the major servers really will soon be seen running the DS on HL, it's just another proof that a truely dedicatred community is what keeps a game going, even if companies like Ubisoft do their best to mess up!

My SALUTE to the great community of "IL-2 Sturmovik" and "IL-2 Sturmovik: Forgotten Battles"!

Shame upon Ubisoft for the more than stupid idea to build unneccessary bricks into the DS software!


- Future


P.S.: I remember, routing the DS to the UBI main servers is the same bullsh** that Activision did almost a year ago with Starfleet Command 3, rendering campaign games unuseable for LAN play. What's the problem UBI, what's so wrong about ppl setting up their PRIVATE games?
Seems like nowadays many companies want to spy on their customers and control them as much as they can; I cant think of any other reasonable explanation.
However, up until now I thought Ubisoft was different. Seems I was wrong............

XyZspineZyX
09-25-2003, 04:16 PM
No comments on this?

XyZspineZyX
09-25-2003, 04:53 PM
Seems since they provided the DS free of charge, they want it to be used where they want us to use. The only way to fix this is to develop your own or purchase a program DS to use it the way and where you want to. I'd be willing to buy a DS program. Question, Is there such a critter and where can I go find it? S!

XyZspineZyX
09-25-2003, 05:11 PM
I would say the Word but Ill get Banned again /i/smilies/16x16_smiley-sad.gif

Its called control freek mentality and they also want the free advertisment that comes with conecting to there websight to join a game...

I swear there going backwards they dont listen to the customers some bord of directors/managment makes all these dopy decisions on how things should be done...

I rember the time when you supported your customer gave them what they wanted gave them info to make it work & supported it 100%

Right now with this DS release we have NONE OF THAT !!! NONE!!!

its simply redicules

Someone needs to Hack that DS cut it down to a Normal size like 20mb without all the maps & bulls*it make it work with the current game thats already Installed On the HD you know the one we bought? and make it funtional for Ip/lan games & able to connect to any service not Just UBI


Right now we still dont have a Dedicated server.exe we have a force fed application that is just a server interface for UBI Nothing more !!!


Hello UBI Hello >??? Is there anybody out there>>>???

<center><font size="7" color="red">Arcade Mode Inabled[/i]</font>

XyZspineZyX
09-25-2003, 05:13 PM
S!, good point,

but I doubt that anything like this is available at the moment.

And besides, I know that several other games have a dedicated server function already included when you get them out-of-the-box, or even bring along a seperate server programm, so that the owner is still capable of playing the game (for referrence: check out FREELANCER, though this game has stability and connection problems with his server kit).

Well, since ive critizised Ubisoft, maybe its now my turn for a good suggestion:

How about including an improved DS in the coming Add-on (the one we have to pay for, not the next free patch-update of course)?

If everything else fails, maybe the money aspect can get Ubi to listen to its customers. I'd be even more willing to buy that add-on if I knew we could host our private LAN DS or set a DS up for HL without the major pain in the a** that it is now.

-Future

XyZspineZyX
09-25-2003, 05:21 PM
http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yyhtm

<center><font size="7" color="red">Arcade Mode Inabled[/i]</font>

XyZspineZyX
09-25-2003, 06:58 PM
Maybe Matt Wagner should read this, if he already hasn't.

I would like to know what he's got to say....

Wags, we need you!

XyZspineZyX
09-25-2003, 07:12 PM
You guys are missing something. Why would UBI, or any company for that matter, support someone elses software? The server works on UBI. It does what it is intended to do. There is nothing wrong with the server.

It is up to the community, and Jiri more specifically, to make it work on HL. UBI has no obligation whatsoever to support HL. They don't even have the code to test it with.

I think some of you are being a bit harsh. If people choose not to use the UBI client, that is not UBI's fault. You can't go crying to them to support something they have no control over.

I'm not saying the server is perfect. I would like to see a direct IP function. But, still, we at least got something that does what it is intended to do, and free to boot.

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XyZspineZyX
09-25-2003, 08:10 PM
The point is not that it doesnt support HL, it's more what you also said:

That it doesnt feature direct IP, and that it has to uplink with Ubi's servers first BEFORE it can be used.

These two facts make it impossible to use the DS for LAN play, and extremely difficult to use it with HL (I really hope the clever guys out there can figure out how to solve the HL problem).

All in all, Ubi should take it back and do some more tuning, and that DS software will surely rock the house (from what Ive read, it works fine within its current setup).

Ubi, implement direct IP and make that thing work for offline LAN play, and the community will be glad.

Remeber, a happy customer will definitely come back for more.


-Future

XyZspineZyX
09-25-2003, 09:55 PM
Weather_Man wrote:
- The server works on UBI. It does what it
- is intended to do. There is nothing wrong with the
- server.


Maybe you missed the point.

The problem is that hosting via router DOES NOT WORK with ubi.com. Many people have reported this problem with ubi.com, all those people can host via router at hyperlobby without any problems.

A dedicated server typically runs on a separate CPU from within a local network connected to the internet via router. Unless the hosting via router problem is not solved, the so called Dedicated Server is more or less useless as it is restricted to ubi.com.


see also
http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yyjuv

http://forums.ubi.com/messages/message_view-topic.asp?name=us_il2sturmovik_gd&id=yyism


schofei

XyZspineZyX
09-26-2003, 10:55 AM
Bump!

XyZspineZyX
09-26-2003, 12:07 PM
Weather_Man wrote:

- You guys are missing something. Why would UBI, or
- any company for that matter, support someone elses
- software? The server works on UBI. It does what it
- is intended to do. There is nothing wrong with the
- server.
-
- It is up to the community, and Jiri more
- specifically, to make it work on HL. UBI has no
- obligation whatsoever to support HL. They don't even
- have the code to test it with.
-
- I think some of you are being a bit harsh. If people
- choose not to use the UBI client, that is not UBI's
- fault. You can't go crying to them to support
- something they have no control over.
-
- I'm not saying the server is perfect. I would like
- to see a direct IP function. But, still, we at least
- got something that does what it is intended to do,
- and free to boot.


You are absolutely right ! Why should UBISOFT listen to our crying ? We got what was missing in FB and it works.

My personal opinion :

I bought a piece of sh*t that has been patched several times now and is still insufficient. But honestely,its not that bad and I love that piece of sh*t. Therefore I decided to live with all its deficits.

Fortunately I found some nice people with the same strange attitude and we established an online squad. One of the deficits out of question was the missing DS and a CPU utilization of abt. 90 - 95%. This forced our squad to buy a server and pay the monthly traffic to offer our members and friends a 24*7 online platform.

So we support the community, we support the game and as a matter of fact we support the marketing and sales efforts of a UBISOFT product.... and believe it or not, we dont want any money for that !

All we would appreciate is an independent DS system !

You want money for it ? No problem, We are already used to. But next time you can be sure that we will check your products prior to buy !! You lost lots of reliance...

Horrido !

Black Hussar

www.stukageschwader2.de (http://www.stukageschwader2.de)

XyZspineZyX
09-26-2003, 12:15 PM
What can I say? Ubi sucks.

Nic

XyZspineZyX
09-26-2003, 03:59 PM
Well spoken Hussar!

Now, Ubisoft still hasn't shown any reaction. Hm, maybe they're trying to do the "lets-sit-and-wait-till-they-calmed-down" approach..... WELL UBISOFT, THAT WON'T WORK THIS TIME!!!!!

-Future

XyZspineZyX
09-26-2003, 08:29 PM
I will keep bumping this up together with the thread about ppl talking how to fix the DS on their own, until either the community finds a way to make the DS work with HL or Ubisoft gives AT LEAST a statement!

-Future

XyZspineZyX
09-26-2003, 08:37 PM
- It is up to the community, and Jiri more
- specifically, to make it work on HL. UBI has no
- obligation whatsoever to support HL. They don't even
- have the code to test it with


What if I told you that they blocked the ability for us to do this because it requires you to go through their router and to be authenticated by their system?

That is not allowing any developer to do anything with it.



Sure they can play that game Weather Man... we'll see where that gets them.



Meanwhile, I can't even use it through their system because they have lacking support for using a server behind a router support.

S!
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XyZspineZyX
09-26-2003, 09:49 PM
The more time passes, the more is a statement overdue from Ubi....


BUMP!

XyZspineZyX
09-26-2003, 10:09 PM
I don't see any problem with the Dedicated server, cause the weatherman is right.

UBI doesn't have any idea how it will work on HL, its not there problem at all, its Jiri's and the people that play on HL. You guys are all acting like your friend just got a new toy and you borrow it and bust it, well originally its arm was not meant to be twisted sideways and popped off, its meant to work at UBI not HL. I hope you guys really do get it working though.

UBI does have a problem with the not hosting behind a router issue, yet it hasn't been addressed since patch 1.1b... what I am more concerned with is why did this problem arise with this patch coming out and still has this problem.

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XyZspineZyX
09-26-2003, 10:47 PM
Probably you didnt get the point correctly.

The main problem is not the HL issue, its the technical side of this.
Its the fact that the option for direct IP connection is missing.

And since HL bases on that function, the DS doesnt work with it. Got it?

Besides, its somewhat forceful and not very costumer-friendly if you HAVE to go over the Ubi servers to even start the DS. This also kills LAN use of the DS.

-Future

(please excuse my not-that-good english)

Hunter82
09-26-2003, 11:02 PM
Hyper is a great program and I use it daily.Jiri always has done a great job! ..however I cannot see any reason for UBI to incorporate HL into their system for a few reasons.

1) Hyperlobby is generally released stating it is a BETA version with no warranty or legal obligation to the end user as it is a freeware service.

2) HL is a 3rd party program and is user created. Gamespy however is a pay service and is incorporated in many games etc..... ASE is not also included but uses the basic GS heartbeat to select games.

JMO I can't really speak for them but when looking at things legality and payment for services may be an issue.

Just like original IL2 support Jiri will find a way to make it work and a few users like Sammie and Bad Bernie will get the scripted servers up and running....

Basterdizing UBI and grabbing your pitch forks for the witch hunt isn't going to solve anything IMO..




=======================================
Ubisoft IL2/Lock On Moderator
ATI Catalyst Driver Beta Tester
Hunter82 wrote:"I did not have technical relations with that question"
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=======================================

XyZspineZyX
09-27-2003, 03:22 AM
Did you also read the part where it was a UBI Dedicated server /i/smilies/16x16_smiley-very-happy.gif just saying that it is what it is, and the price is right.

<a>http://www.talonsoft.com/images/hiddenanddangerous/hiddenanddangerous-eyes.jpg</a>

XyZspineZyX
09-27-2003, 03:49 AM
Hunter - there is no reason to incorporate this into HL.

That misses the mark.

The issue is that it does not work outside of ubi. period.


Why no direct ip connects?

Direct ip has nothing to do with HL. However, developers can work with direct ip and do the code to implement into something like HL. By not allowing direct ip connects they have effectively blocked the use of this software from anyone outside of ubi game service.

But, that doesn't mean Ubi needs to do that implementation.

With this mentality, what stops them from removing direct ip connects from forgotten battles itself?? - if that is their intent they could require the game to go through ubi. Would be a bad move - similiar to this bad move.

This is inexcusable from a software development perspective.


S!
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Hunter82
09-27-2003, 03:52 AM
ask Oleg his team made the dedicated server not UBI as far as I know

=======================================
Ubisoft IL2/Lock On Moderator
ATI Catalyst Driver Beta Tester
Hunter82 wrote:"I did not have technical relations with that question"
Mudmovers (http://www.mudmovers.com/) </center>
=======================================

XyZspineZyX
09-27-2003, 03:55 AM
there hasn't been any response.

even ian boys was under the impression this wasn't exclusive to usgs.


hopefully we will get a response, hence the number of posts on the topic http://ubbxforums.ubi.com/infopop/emoticons/icon_smile.gif


(by the way, hunter, I mean no disrespect to you)

S!
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Hunter82
09-27-2003, 04:05 AM
I understand....there are reasons for this problem, I'm not sure if they are related with the UBI router issue also. I would prefer to use it on Hyper also... I just spent the last 2 hours playing around with it and the UBI game service....just becoming very frustrating to all of us who are trying to host and use the dedicated server..... Direct IP is related to the UBI router issues I believe.

=======================================
Ubisoft IL2/Lock On Moderator
ATI Catalyst Driver Beta Tester
Hunter82 wrote:"I did not have technical relations with that question"
Mudmovers (http://www.mudmovers.com/) </center>
=======================================

XyZspineZyX
09-27-2003, 06:19 AM
Never mind.

<p align="center">http://forums.ubi.com/i/icons/Symbols/symbol-us-flag.gif </br></br><font size="1" color="white"><u>RealKill</u></font></p><font size="1" color="#4A535C">

Message Edited on 09/27/0312:28AM by RealKill

XyZspineZyX
09-27-2003, 12:06 PM
Bump!

XyZspineZyX
09-28-2003, 02:27 PM
BUMP!ed again

XyZspineZyX
09-28-2003, 05:53 PM
Still not getting too tired to BUMP!

XyZspineZyX
09-29-2003, 06:49 PM
HARR! uhm, I mean BUMP!

XyZspineZyX
09-30-2003, 01:38 AM
...... Bump .......

XyZspineZyX
09-30-2003, 01:41 AM
5 bumps is enough.Let it die a natural death.