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Fallen-Champ
03-09-2015, 12:36 PM
https://www.youtube.com/watch?v=etExVrhJ2jQ&list=UU827G2NdF--ZiSCaBCR7JSw

Excellent map this one, very clever in the way it's been made to force you to think.

It is so easy to run in guns blazing and not see things that are there such as the knife and the climb point in the ceilling - even getting out of the cell you must find the grenade and place it correctly because it's possible to get it wrong and then you are stuck and have to restart.

It must have taken me 20 goes to get the level done correctly - good stuff, right now this would easily be in my Top 10 from all the maps I have played so far, the underwater cave is also very well built - I found one tiny area behind a bush where you could see through the rocks to the outside but other than that it is an extremely well built map.

https://d241zdpzek9zsu.cloudfront.net/962031/20150307/2147483654/0000000001.png
CLICK HERE (http://far-cry.ubi.com/en-GB/community/maps-details.aspx?platform=ps4,mapId=63313) to view the online map database where you can sign in and add this map to your favourites so that it will be there when you play the game next time.

Jaavaa
03-10-2015, 02:27 PM
I played today. I did not see the grapple point of principle and with great difficulty I got over it.
did not understand that there was a grapple point above the water, it was impossible to use without being spotted by the enemy. lol

I also cost me many attempts and more without seeing the grapple point of beginning
Short map but challenging to the limit, I like this.
While it might be well to have put one of those vases with fuel or gas cylinders to facilitate the destruction of the gate with the grenade.

Lillestoel
03-11-2015, 11:30 AM
Thanks guys!
Didn't see the thread until now. I'm pretty proud of this one myself. I'm glad people liked it! ^^

I wanted it to be hard from the foundation, because I see very few of these maps, and I think it's fun with a challenge :)
My next map will probably be challenging too, but in a different way, because I think some people found it frustrating to look around and think, which is understandable, because it's not something people are used to when they play maps made by random people where they have no knowledge of the thoughts the creator had while building it.