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  1. Forum Rules
  2. Thank You!
  3. Co-Op mode
  4. Request for Anno 1800
  5. What Engine does Anno 1800 use?
  6. Some ideas for the new Anno 1800
  7. Suggestion for anno 1800 townsmen advancing.
  8. A big list of building suggestions
  9. Excited for Anno 1800! I just have one request...
  10. Comments on Previous anno games. I hope you (Devs) will read it
  11. More monuments (and buildings) PLEASE!!!
  12. Lets talk technology
  13. This building in the trailer. Thoughts?
  14. Return of Sessions?
  15. The army system
  16. please add options to disable messages
  17. Please, make integral calculator!
  18. Hotkeys
  19. What was good in previous titles and some new idees.
  20. NPCs
  21. Steam engines and wind direction
  22. Dynamic prices and off-map (unlimited)trading
  23. Dynamic Weather and Season Cycles, along with more types of natural disasters.
  24. No DLC / Micro-Transacions BUT REAL Expansion(s) Yes or No?
  25. Anno 1800 Anno-Union and Forum
  26. No transport ships that have ridiculous high HP like 1404
  27. Expedition
  28. Chain Quests (from 1404) are a must-have for me!
  29. What about the map ?
  30. Bring old gameplay style back please!! Listen please!!
  31. Warehouse to Warehouse transportation
  32. Curved roads
  33. Townsmen Advancing Version 2
  34. Inspiration for Anno 1800- New York, 1890
  35. Rare Resources from 2205
  36. Cities in different climate zones
  37. Anybody want FPS camera in Anno 1800?
  38. Mod support.
  39. Modular Production System
  40. Pirates!
  41. Uplay...
  42. Why Not Move Away from Islands?
  43. Seaports - What We Think We Know, and What We'd Like to See.
  44. Boost Trading with other players
  45. UI Design
  46. Environment
  47. Bring back the "notebook" building please
  48. Choice of our starting faction
  49. Ships and transport
  50. Workers from 2205 on diffrent islands
  51. Preview of future buildings size
  52. diseases
  53. Soundtrack
  54. Sailing boats and Railway Trains
  55. campaigns
  56. We want more buildings in the town !
  57. About map size.
  58. Actual ships and buildings which should make it into the game
  59. Shaping the landscape
  60. Ship durability idea
  61. End-game production cycle: Tulips
  62. Whta should the AI (not) do?
  63. Neutral Powers from Anno 1404
  64. A tiny bit of Nostalgia. Including previous music and narrators into the game!
  65. Blueprints
  66. gameplay suggestion
  67. Free Camera Mode confirmed!
  68. The Goods Menu!
  69. Passenger Transportation Between Cities - Ship, Rail
  70. Steam Ships didn't appear Until 1807 - Does This Mean...
  71. Optional goods consumption
  72. Research institutes (a research system for Anno 1800)
  73. Multiplattform Support / Linux
  74. Custom Player Profiles
  75. Custom Player Flags - Company Flags.
  76. war or economics
  77. Industrial Pollution
  78. Choices
  79. City Building.. More Road Angles, "Smart" Building Height Passenger Infrastructure
  80. Functional Palace
  81. visuals in harbour and on the ships
  82. Some Ideas & Suggestions
  83. Suggestion about buildings' grounds graphics
  84. Civic building choices with special (dis)advantages
  85. Improvements to classical gameplay
  86. Chocolate as final civilization level need
  87. Customizable flagships
  88. Chat ability in 1800
  89. Some new ideas to Anno 1800
  90. Shares and hostile takeovers
  91. More Biomes in Anno 1800
  92. Support for Nvidia SLI and AMD CF
  93. Contagious diseases
  94. Roundtable - ideas and feedback
  95. Steamships require fuel.
  96. [Feedback Request] What Do You Wish To See In A Good Tutorial?
  97. +% Production items for non-final items
  98. Capture the whole city by blockading it
  99. Combat system and mechanics needs to be OVERHAULED
  100. The Treasure maps mechanic should be expanded
  101. Expanding financial world aspect?
  102. Anno Union website redesign
  103. Citizen customization and the quest system
  104. Kampfsystem - Combat System
  105. Release in winter, 2018
  106. Map Editor
  107. ANNO 1800 Will not include land combat?!
  108. ANNO 1800 IDEA - no water just desert with trains?
  109. Two Things I'd Like To See In Anno 1800
  110. Please Make A Mac Version
  111. Capital City / Viceroyalties
  112. Should we have further cannon range?
  113. Possibility to also save manually for a backing-up?
  114. Continuous game in 1800????
  115. Confirmed Features and Already Answered Questions For Anno 1800
  116. Ship items that buff ships around it.
  117. Multiple sessions
  118. will there be hostile takeover / share buying?
  119. The Image of the Zoo in your City
  120. Anno 1800 Inter-Island(LAND) Warfare Suggestion
  121. Anno 1800 - Varying Consumption Rates and Demand Suggestion
  122. Field Sizes
  123. Beta Key
  124. The Refilling Mechanic Isn't Pointless
  125. Meaningful Trade
  126. Upgrades to Public Buildings, and more
  127. Bailiwicks & Sabotage
  128. Ideas for New Neutral Parties
  129. Will we see the return of the Academy?
  130. Unique colors for every trading route for better visibility
  131. Add EXTREMELY large maps (same # of islands as now, but more water spacing)
  132. Ship control and combat overhaul suggestion
  133. Game idea: Steampunk DLC
  134. Don't make the naval combat too much Rock, Paper, Scissors
  135. This is my idea of the ANNO 1800 it was in 2012.
  136. 1701 A.D. Lodge!
  137. I am curious to the nature of the name of Anno Union.
  138. My Anno
  139. Warfare Realism & Diplomatic Freedom
  140. Naval Combat - Island Destroy/Takeover
  141. Great Naval Combat!
  142. Anno 2070 // Order & Chaos
  143. Private servers are a must
  144. Artificial Intelligence
  145. Day/Night cycle
  146. ANNO 1800 Downloader
  147. Diasters
  148. Production buildings in the city
  149. Computer controlled AI
  150. Steam Controller Support for ANNO 1800
  151. Placing Fields in Anno 1800
  152. For chinese
  153. no Anno @ e3 =(
  154. Anno 1800 E3 Trailer 2018
  155. arabic language
  156. Anno 1800: Trains for specifics heavy resources could be an excellent idea.
  157. more realistic ressource storage and deeper strategy
  158. Bigger Lands With Borders ; Trading with Train ; Water wheel generator ; Bank
  159. Sphere of influence *Missions
  160. Secondary Factions and Depth of Gameplay
  161. Spies and scouts
  162. Boost Trading between human players
  163. Change opponents level
  164. Citizen Advancement Tree
  165. Inhabitants visual representationl based on goods supplied.
  166. new naval based weapons
  167. can't buy Collector edition
  168. Suggestion: Combat OR Economy - balancing for victory
  169. Ship's cargo and trade route system
  170. Telegraph/Telephone lines?
  171. Combat Ideas for Anno 1800 (Island Takeovers, Defenses, Etc.)
  172. How to make a screenshot
  173. Simple interface feature that would improve the game a lot: Tile count
  174. Does this game support chinese language?
  175. Simple feature that would make the game less "tedious": Macro
  176. Hypothetical Collector's Edition suggestions
  177. Multiplayer Free Player Traders
  178. I get error for pre-order for anno 1800
  179. Gamescom Playtest Review
  180. A Question About DRM
  181. 11 languages and PT/BR out !!! What reason for neglect ???
  182. Capital (custimizable) ship
  183. UI Theme at this stage looks more like modern 2070 Anno game than 1800.
  184. Goods, needs and production chains
  185. Get dizzy/headaches playing Anno 2205 or watching Anno 1800 clips.
  186. Dynamic unlimited market
  187. costumized character
  188. Building up Trader harbors
  189. You can not compensate a stinking factory with a ornament.
  190. The "Design your own Expedition" contest
  191. Pre-purchased Today!
  192. Why is my empire still called a company?
  193. Ukrainian localization of the game Anno 1800
  194. Speed up game when local game / online game
  195. Map Size
  196. Let's have 2 Density Levels of Housing
  197. Railroads
  198. Pirate Charackters and randomness option
  199. Beta testing
  200. Anno 1800 on DVD?
  201. Beta Site for the NDA - Can't log in
  202. Misdirected link to the "Anno 1800 Technical Test Forums" ...
  203. What after the great Anno 1800?( I know its to early for that :D)
  204. Beta signup for Anno 1800 does not allow valid email addresses
  205. Will the 'slow down' function be available?
  206. Beta-Test
  207. Can't accept NDA for technical testing, "login error"
  208. Need permissions granted for Technical Forum
  209. Need Permission for Technical Test Forum
  210. Where is the beta test forum?
  211. No access to the beta forums
  212. Offering quests to other (npc)players
  213. Anno 1800 legal tester
  214. Fanboys unite
  215. Can't download technical test.
  216. Activation code
  217. Anno 1800 releases on April 16 + Edition Information
  218. No language lock this time?
  219. Community Expedition Event on your Website. Its Christmas
  220. Preorder physical copy
  221. Release date moved up??
  222. Germany and the Anno series
  223. [EN] To Do List:
  224. When, if, maybe - please - closed beta picks?
  225. My journey with blue byte's games on mixer...
  226. Natural disasters
  227. When to expect Closed Beta invitements?
  228. Polish dubbing
  229. Anno 1800 delayed till april 16th
  230. Whalers ?
  231. Pioneer's edition and Anarchist DLC
  232. Possible gaming platforms?
  233. what do i do during my vacation?
  234. Mobile Notifications ?
  235. Anno 1800 Closed Beta 31.01.2018
  236. Anno 1800 Beta
  237. Problem - Replay only in English Form
  238. Anyone else having difficulty getting the beta to apply?
  239. Just wanted to Play Division. Then I noticed...
  240. Show us your screenshots of Anno 1800
  241. My friend invited me for closed beta, but no email
  242. Anyone have a spare friend invite?
  243. Spare invite
  244. ornaments wich affect your street view
  245. Login Error while confirming the beta participation
  246. Technical Alpha testers don't get in the closed beta? :(
  247. What hours is the closed beta online?
  248. Beta Email
  249. Why the delayed release in Australia?
  250. Grand Hotel